Just want to make a living? How about not dooming the rest of mankind in the process...Harris Gruberg and Tawnish Freely, former Biomarines with the Domicile Defense Force, have been out of work since the centuries-old war with New Earth came to an end two years prior. Genetically engineered and trained for war, they lack the knowledge and experience needed to live among a civilian population... moreJust want to make a living? How about not dooming the rest of mankind in the process...Harris Gruberg and Tawnish Freely, former Biomarines with the Domicile Defense Force, have been out of work since the centuries-old war with New Earth came to an end two years prior. Genetically engineered and trained for war, they lack the knowledge and experience needed to live among a civilian population.Getting involved in the illegal arms trade offers the promise of working with something they know-- weapons. When the profits from their efforts run wild, they soon find out acquiring wealth so easily comes at a high cost. Will their mistakes bring a return of the Great War?ARMS is set in the future where Earth was nearing an apocalyptic event. Two competing colony ships were built, taking five million inhabitants each through a wormhole to a pair of newly discovered planets. The planets were settled and not long after the colonies looked to the surrounding star systems for ownership and expansion, which led to a centuries long war between them. A truce was declared after the aggressor side began to lose ground. less