Axe Druid Series by Christopher Johns

4.23 · 30 ratings
  • Into the Light (Axe Druid #1)
    #1

    Into the Light (Axe Druid #1)

    Christopher Johns

    · 10 ratings · published 2019

    A tight-knit group of buddy gamers. A relentless galactic conqueror. One big ol' axe and a whole bag of magic. Chris and his friends had been hearing voices begging for help, but aren’t dreams supposed to stay dreams? When they finally answer the call, they’re pulled into a fantastic world with themes similar to modern role-playing games. The world of Brindolla. This is what every gamer has always wanted… right? There's one major problem: War... more

  • Into the Dragon's Den (Axe Druid #2)
    #2

    Into the Dragon's Den (Axe Druid #2)

    Christopher Johns

    · 8 ratings · published 2020

    Leveling up. Fighting death. Living life to the max. Zeke and his comrades have only been in their new world - Brindolla - for a short time, but every minute has been amazing. Kicking butt and not bothering to take names, the group has been moving forward in their quest to push back the galactic tyrant, War. Then the unthinkable happens; their friend is banished to the darkest Hells. Poof. Gone, just like that... more

  • Into the Hells (Axe Druid #3)
    #3

    Into the Hells (Axe Druid #3)

    Christopher Johns

    · 6 ratings · published 2020

    Hunting for allies. A rescue mission that goes against the natural order. Time to delve deep.Zeke and his friends have a final few obstacles standing in their way before they can try and find a way into the Hells. Everything to this point has been an effort to rescue their buddy, Balmur... more

  • Into the Darkness (Axe Druid #4)
    #4

    Into the Darkness (Axe Druid #4)

    Christopher Johns

    · 6 ratings · published 2020

    A General defeated. The Hells navigated. Time for the real work to begin.Balmur has been rescued, and War has lost one of his powerhouses. What more could Zeke and his team want?Taking the time to train and rearm themselves seems like a great idea now that they are all back together, but nothing is ever that easy. An unexpected ‘guest’ puts the growing village of Sunrise in danger, but the uneasy alliance that grows allows the group to start tracking the location of another General... more

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