Summoner Series by Eric Vall

4.38 · 158 ratings
  • Summoner (Summoner #1)
    #1

    Summoner (Summoner #1)

    Eric Vall

    · 14 ratings · published 2018

    Gryff never knew he was the most powerful summoner in the world until a rogue monster attacked his village. Now he's been recruited into the top magical academy, beautiful women are breaking down his dorm room door, and the headmaster has big, big plans for him. Instead of summoners being maligned by society, Gryff is in a position to make them revered and honored... more

  • Summoner 2 (Summoner #2)
    #2

    Summoner 2 (Summoner #2)

    Eric Vall

    · 14 ratings · published 2018

    Between his studies at the Varle Academy for Gifted Mages and his duties to the monster response team, Gryff will find himself fighting not just monsters, but bandits, thugs, and a local street gang as well. But hey, no one ever said becoming the world’s greatest summoner while also juggling three hot girlfriends would be easy. Especially when you add a fourth girl to the mix…

  • Summoner 3 (Summoner #3)
    #3

    Summoner 3 (Summoner #3)

    Eric Vall

    · 12 ratings · published 2019

    When a portal opens in a distant enclave city, Gryff and his monster response team find that the Shadowscape creatures are becoming smarter and more organized. Someone, or something, is leading them. Now Gryff finds that he, and the three women he loves, are all that stands between the hordes of evil monsters and humanity.

  • Summoner 4 (Summoner #4)
    #4

    Summoner 4 (Summoner #4)

    Eric Vall

    · 12 ratings · published 2019

    In an academy that trains people to deal with monsters and mayhem, there's one challenge even Gryff may not be ready to face: Final Exams. On the plus side, he'll capture a giant armored monster and get to ride around on its shoulder while the beast smites things with its sword.

  • Summoner 5 (Summoner #5)
    #5

    Summoner 5 (Summoner #5)

    Eric Vall

    · 10 ratings · published 2019

    With the mystery of the monsters and the Shadowscape growing deeper every day, Gryff and his friends have been split up by Headmaster Sleet and sent to the far corners of the world with one mission: find some ancient ciphers that could end this war once and for all... more

  • Summoner 6 (Summoner #6)
    #6

    Summoner 6 (Summoner #6)

    Eric Vall

    · 10 ratings · published 2019

    Free from the Shadowscape, Gryff returns to the world only to find two months have passed him by, but it’s nothing compared to what’s in store for him next. Gryff has his hands full between Enclaves falling, undead bounty hunters hell bent on revenge, and oh yeah, the council is out to get him, too. But Gryff has become more powerful, and none of his enemies can predict what he is now capable of.

  • Summoner 7 (Summoner #7)
    #7

    Summoner 7 (Summoner #7)

    Eric Vall

    · 10 ratings · published 2019

    Gryff and his friends have spent the last two years battling constant rifts and hunting down ancient ciphers, but now that they’re starting to get some answers, only more questions arise. Gryff will have to be on the top of his game to stay ahead of betrayals, political coups, and goddess monsters from the shadowscape attempting to seduce him.

  • Summoner 8 (Summoner #8)
    #8

    Summoner 8 (Summoner #8)

    Eric Vall

    · 10 ratings · published 2019

    As Gryff learns more about the Shadowscape and the god-like Archons that rule it, the stakes keep getting higher. The angel-monster Phi is still hellbent on destroying humanity, so Gryff and his friends must spread out to the far corners of Mistral to make sure she doesn’t succeed. And then they must end her. Once and for all.

  • Summoner 9 (Summoner #9)
    #9

    Summoner 9 (Summoner #9)

    Eric Vall

    · 8 ratings · published 2019

    Phi might be taken care of, but now another problem arises to the South. Gryff and his team travel to the Southern Continent to address rumors of a risen goddess, and as they trek through the treacherous jungles, Gryff has to keep his wits about him … Because something is watching.

  • Summoner 10 (Summoner #10)
    #10

    Summoner 10 (Summoner #10)

    Eric Vall

    · 8 ratings · published 2019

    Gryff and his team have tracked down the Archon Miralea to her temple fortress. But that was the easy part. Now, they must fight their way through her hundreds of crazed followers, continue to survive the perils of the jungle, and try to defeat their third Archon.

  • Summoner 11 (Summoner #11)
    #11

    Summoner 11 (Summoner #11)

    Eric Vall

    · 8 ratings · published 2019

    As if one Archon loose on the Southern continent wasn’t enough, now the snake-goddess Utuni has awakened. And she’s joined forces with Miralea. But the jaguar goddess is still weak after her defeat at Gryff’s hands, so there’s still a chance for Gryff to capture her. All he has to do is infiltrate enemy territory, travel to the heart of Utun’s capital, and try not to get ritually sacrificed along the way.

  • Summoner 12 (Summoner #12)
    #12

    Summoner 12 (Summoner #12)

    Eric Vall

    · 6 ratings · published 2020

    The capital Umo Portana has fallen to the goddess Utuni. But Gryff isn’t about to let the rest of Utun fall to the serpent Archon. The only problem is, Utuni’s blood aura makes her legions more powerful with each monster that’s killed, so Gryff and his team realize they’re going to need a little help. Gryff expects maybe a few Utun men to join his cause. He definitely doesn’t anticipate raising his own army... more

  • Summoner 13 (Summoner #13)
    #13

    Summoner 13 (Summoner #13)

    Eric Vall

    · 6 ratings · published 2020

    Gryff has finally captured Miralea and Utuni, the two goddesses who wreaked havoc upon the Southern Continent. Now, it’s time to go home. Or … at least that was the plan. But after a surprise rift and a hurricane, Gryff finds himself stranded on an unknown island with his friends nowhere in sight. But he does encounter a shapeshifting warrior princess and gain an awesome new power, so things are definitely looking up.

  • Summoner 14 (Summoner #14)
    #14

    Summoner 14 (Summoner #14)

    Eric Vall

    · 6 ratings · published 2020

    Gryff has gained a new power and a new shapeshifting wife.But his impromptu vacation is over.When his Mistral friends find him again, they inform him that Varleth is still missing, and the Archon Veopa has awakened in the country of Vay.Now, it’s up to Gryff to search for his friend and hopefully bring peace to the shapeshifting territories.

  • Summoner 15 (Summoner #15)
    #15

    Summoner 15 (Summoner #15)

    Eric Vall

    · 6 ratings · published 2020

    Gryff has his hands pretty full in the south.Not only is Varleth still missing, but now Veopa has awakened in the country of Vay.Plus, his women have been emboldened by his hawk wife Freya, and now they all want to bear him children.It’s a hard job, but someone’s gotta do it, and Gryff is certainly not complaining.

  • Summoner 16 (Summoner #16)
    #16

    Summoner 16 (Summoner #16)

    Eric Vall

    · 6 ratings · published 2020

    Gryff is finally returning to Mistral.But home is not the same as he left it, and neither is he.Now, Gryff has to figure out how to reintegrate himself into his classes and the Academy, just in time for midterms.Oh, and he’s got a wedding to plan, too.

  • Summoner 17 (Summoner #17)
    #17

    Summoner 17 (Summoner #17)

    Eric Vall

    · 6 ratings · published 2020

    Gryff is a married man, a professor, and a soon to be father now.But his life is still far from ordinary, boring, or safe.Especially when massive, mega monsters start appearing on his honeymoon.

  • Summoner 18 (Summoner #18)
    #18

    Summoner 18 (Summoner #18)

    Eric Vall

    · 6 ratings · published 2020

    Gryff has been extended an offer and invitation to the Shadowscape by the Archon Carth: If he stays in her palace for a week, she will spare Varle Enclave.Sounds easy enough, but little does Gryff know what this trip will cost him.Or what he’ll soon learn.

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