Pathfinder Roleplaying Game: Core Rulebook

Jason Bulmahn, F. Wesley Schneider, Tim Connors, Elizabeth Courts, Adam Daigle, David Eitelbach, Greg Oppedisano, Hank Woon, Wayne Reynolds, Abrar Ajmal, Concept Art House, Vincent Dutrait, Jason Engle, Andrew Hou, Imaginary Friends Studios, Steve Prescott, Sarah Stone, Franz Vohwinkel, Tyler Walpole, Eva Widermann, Ben Wootten, Svetlin Velinov, Kevin Yan, Kieran Yanner, Ilker Serdar Yildiz


4.31 · 16 ratings · Published: 26 Aug 2009

Pathfinder Roleplaying Game: Core Rulebook by Jason Bulmahn, F. Wesley Schneider, Tim Connors, Elizabeth Courts, Adam Daigle, David Eitelbach, Greg Oppedisano, Hank Woon, Wayne Reynolds, Abrar Ajmal, Concept Art House, Vincent Dutrait, Jason Engle, Andrew Hou, Imaginary Friends Studios, Steve Prescott, Sarah Stone, Franz Vohwinkel, Tyler Walpole, Eva Widermann, Ben Wootten, Svetlin Velinov, Kevin Yan, Kieran Yanner, Ilker Serdar Yildiz
Enter a fantastic world of adventure!

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!

This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

The Pathfinder Roleplaying Game Core Rulebook includes:

- All player and Game Master rules in a single volume.
- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs.
- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more.
- Streamlined and updated rules for feats and skills that increase options for your hero.
- A simple combat system with easy rules for grapples, bull rushes, and other special attacks.
- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more.
- Hundreds of revised, new, and updated spells and magical treasures.
- Quick-generation guidelines for nonplayer characters.
- Expanded rules for curses, diseases, and poisons.
- A completely overhauled experience system with options for slow, medium, and fast advancement.

... and much, much more!

Cover art by Wayne Reynolds

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